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Welcome to The Fantasy Comic Portal
The Fantasy Comic Portal is a community for and by Fantasy/SF Comic creators and readers. We aim to bring together as many people as possible who create or enjoy (mostly long-form) comics and to create a resource where people can find help and material for their own comic projects.
Currently we've only just set up, so don't mind the scaffolding. So create yourself an account, make your way to the forum or have a look through our list of comics.
July 22, 2015, 06:18:38 AM by neekaneeks
Views: 416 | Comments: 0
The Harpy Agenda is a no-strings-attached microgrant of $100, for an exceptional piece of comics criticism or comics journalism, by a writer of color. It is co-administered by Shing Yin Khor and Taneka Stotts.Our Goals
- To help compensate comics journalists and critics of color for the often free, and always invaluable, work that they do.
- To promote diverse, unique, and new voices in the field of comics criticism and journalism.
- To encourage the development of complex, thoughtful, and passionate, comics criticism and journalism, from writers of color.
- A minimum of one grant will be awarded monthly.
You can find out more about this project at HarpyAgenda.com
July 22, 2015, 06:14:23 AM by neekaneeks
Views: 380 | Comments: 0
TAKING SUBMISSIONS AUGUST 1ST!
April 07, 2015, 02:19:39 AM by Muninn
Views: 1090 | Comments: 1
Heeeey guys. My Reverie colleagues from Snow by night are doing a Kickstarter to print their 2nd book. There's only a few days left to support them and get the book(s). They still need a little nudge to make their goal so I thought I'd share it here as well
. Signal boosts are appreciated!https://www.kickstarter.com/projects/1425918132/snow-by-night-volume-2
March 16, 2015, 09:32:10 AM by neekaneeks
Views: 2032 | Comments: 3
Beyond is an anthology of queer sci-fi and fantasy comics. Featuring 18 stories by 26 contributors, Beyond is a 250+ page, black and white, queer comic anthology, full of swashbuckling space pirates, dragon slayers, death-defying astronauts, and monster royalty. Each story celebrates and showcases unquestionably queer characters as they explore the galaxy, mix magic, have renegade adventures, and save the day!
The Beyond Anthology was born from a desire to see stories inspired by people like us (queer people with diverse genders and sexualities) slaying dragons, piloting spaceships, getting into trouble, and saving the day—without having to read for their queerness from between the lines. We wanted to see beautiful, heartwarming, and adventurous stories that reflect and celebrate the many facets of gender and sexuality, without having to worry that their queerness would cast them as a villain, a pariah, or turn them into a cautionary tale.
Learn more about the Beyond Anthology at BeyondAnthology.com.
Edited by: Sfé R. Monster
Assistant Editor: Taneka Stotts
March 19, 2012, 06:07:11 AM by Muninn
| Views: 17076 | Comments: 59
* Elaborate manga analysis
(various subects): http://telophase.livejournal.com/113219.html
* Der-shing Helmer's tutorials
(faces, colouring, poses and more): http://alexds1.deviantart.com/gallery/1604172
* comic tools
(collection of comic related resources): http://comictool.blogspot.de/
* Planning a comic page
* Some handy tips on comic-making: http://bigbigtruck.tumblr.com/post/20923650469/chipperwhale-some-things-ive-taught-myself
*The visual linguistics of a comic book page: http://ucresearch.tumblr.com/post/52827769865/the-visual-linguistics-of-a-comic-book-page *NEW*DRAWING (general):
* Expressions tutorial
By Tracy J Butler (Lackadaisy) http://tracyjb.deviantart.com/art/Lackadaisy-Expressions-193978013
* Elaborate Perspective guide http://emeraldwinter.deviantart.com/favourites/?offset=288#/d1yamid
* Drawing trees (with variety) http://emeraldwinter.deviantart.com/favourites/?offset=48#/d4cshdg
* Anthro tutorial
(also covers anatomy and various drawing techniques) http://hippie.nu/~unicorn/tut/xhtml/
* Art tutorial
(description of various drawing phases/techniques and some technical tips): http://einlee.net/tutorial.html
* Art survival kit
(for the days you feel like throwing your work/pc/... out of the window): http://www.kerismith.com/popular-posts/the-artists-survival-kit/
* The Schweizer Guide to Spotting Tangents
) DRAWING (anatomy):
* athletic body diversity reference http://ninamatsumoto.wordpress.com/2010/12/18/athletic-body-diversity-reference-for-artists/
* Basic Male anatomy sheet: http://emeraldwinter.deviantart.com/favourites/?offset=288#/dqlan1
* Basic female anatomy sheet: http://snigom.deviantart.com/art/Female-Anatomy-Patterns-43675502502
* How to draw Foreshortened hands http://www.2d-digital-art-guide.com/drawing-foreshortened-hands.html
* Draw a head in all angles
: http://www.youtube.com/watch?v=1EPNYWeEf1U DRAWING (motion/poses/expressions reference):Note: Some of these links are NSFW
* figure drawing tool
* Awesome Reference of people and animals in motion
* Pose maniacs
* Bodies in motion: http://www.scott-eaton.com/category/bodies-in-motion
* Love castle, rotating reference images:http://www.lovecastle.org/draw/
* Grimage project
, expression tool- it lets you blend the 6 basic emotions with sliders: http://grimace-project.net/DRAWING (techniques):
* How to watercolor
* Digital speedpainting
* Drawing skintones
* How to: Two point perspective
* Fire Alpaca Perspective tools tutorial:http://blue-ten.tumblr.com/post/51180932697/arcticfox48-asked-you-did-a-piece-on-fire-alpaca *NEW*COLORING:
* Bpelt Multifill/flattening PS plug-in http://www.bpelt.com/psplugins/flatting.html
Cool plugin for super fast creation of selectable area's for your flat colors.
Note: This plugin is only helpful for people with clean inking styles.
* Colorscheme designe
Interactive color wheel with tools to select various color contrasts.
* PS colorwheel plugin http://nerdchallenge.com/lenwhite/LenWhite.com/LenWhite.com/LenWhite.com.html
free plugin that gives you a different (more elaborate) color select window.LETTERING
* Blambot lettering guide: http://blambot.com/grammar.shtml
* Blambut guide on handlettering: http://blambot.com/handlettering.shtml
* Ron's guide to dynamic text: http://augest.deviantart.com/gallery/24665756#/d2kjpuw
* A collection of various lettering resources http://www.makingcomics.com/category/creative/lettering/
* Written sounds: http://www.writtensound.com/index.php
* 5 amateur lettering mistakes: http://twitpic.com/9u6nut
* 5 more mistakes: http://twitpic.com/9u6om4FONTS:
* My script font: http://www.myscriptfont.com/
Make a vector font of your own handwriting
* Blambot: http://www.blambot.com/
Online comic font collection, both lettering and sound effects. Also has some interesting resources about lettering.
price: most fonts are free or affordable.
* Press Gang studio http://pressgang-studios.com/
Online comic font collection, both lettering and sound effects.
price: plenty of free fonts.
* Type DNA: http://www.typedna.com/
A visual font manager. Allows you to browse all your fonts infinitely easier than trough the normal Photoshop window for instance. You can also group fonts into convinient categories, and it has a Photoshop plug in.
price: Free (or 49 dollar if you want the add free version, although the add in the free version is tiny)PAGE PLANNING / FRAMES / PANELS
* Advanced Layouts; paneling outside the box
* Paneling layout and pacing in manga and comics
* Making tones in Photoshop http://emeraldwinter.deviantart.com/favourites/?offset=336#/d8388a
* pack with 25 screentones http://emeraldwinter.deviantart.com/favourites/?offset=336#/d717pyWorld building / Cartography
* Funny insights on naming your locations: http://www.kalimedia.com/Atlas_of_True_Names.html
* A neat (photoshop) trick to create nice jagged coastal lines/ borders: http://calthyechild.deviantart.com/art/Fantasy-Map-TutorialxResources-258559867 MONETIZATION & CROWDFUNDING
* Insights/stats success-rate of Kickstarter http://www.appsblogger.com/kickstarter-infographic/KNOWLEDGABLE FOLKS (with useful blogs or websites):
* Freddie E Williams http://www.freddieart.com/
USA comic artist (your typical super hero stuff), he does have a lot of cool resources on his website like a perspective path and the official US comic sized tablet file and some other stuff you can download for free. He also posts a lot of tutorials on his youtube channel.
* Scott McCloud http://scottmccloud.com/
Comic guru! Doesn't need any further explanation.SOFTWARE
* Google Sketchup http://sketchup.google.com/
Easy to learn easy to use 3d software. (Super useful for building your set-locations) There's also a lot of resources on how to use it+lots of free models that you can download for reference.
* Daz 3D http://www.daz3d.com/
handy to use the bases as artist model reference for those poses/angles that just refuse to come together.
price: the basic package is free (atm) although some models aren't.
* Dropbox https://www.dropbox.com
Dropbox allows you to create a folder that will sync all it's content with their storage online. You can access your files from every pc or (mobile device), you'll never have to worry about loosing your valuable source files to hard drive failure, and you can create shared and or public sub folders (ideal if you work with a team) DB also tracks versions so if you ever screw something up, you can go back to a previous version without any hassle. All data is safely encrypted btw.
price: 2 gig storage is free which you can extend upto 8 gig with a little bit of effort (referrals)
* Wacom tool http://www.lab.envirex.cz/?page_id=3
Alows you to customize the pressure curve of your wacom tablet.
* Recovery tool for corrupt PSD/PSB files: http://www.telegraphics.com.au/psdparse-online/
note: I haven't tested it myself (use at own risk).
I thought it might be helpful to group these in an insightful/accessible way. If you know of any resources or categories that should be on this list, please do share them and I'll edit them in. Also, if you find a broken link, let me know.
March 02, 2012, 09:46:33 AM by T III
| Views: 26904 | Comments: 118
Your first convention can be a daunting thing, and we all make silly mistakes whether we're new to the scene or battle scarred veterans.
The point is that as a community we must learn from each other and always experiment in order to improve our own knowledge and abilities. I'd like to begin this guide by mentioning that this all comes from my experience at UK conventions, these are things that work for me and may not always work for everyone else. But, some of these ideas will be universal, please don't feel that you need to stick to them 100%, deviate from them and find what works best for you.General things to consider when packing for an event:
Merchandise and pricing:A lot of us fall down on this point - artists are normally very modest people, and we seem to all have trouble pricing our own work. Once you've done a few events you'll begin to work this out. But there are general points that you should always keep in mind whilst deciding on prices;
- Make a plan and check list - before you leave for the event, make sure that you know what you need to take with you, where you're going, how you're getting there etc. There's nothing worse than arriving at an event and realising that you left something important back home. Equally it's just as bad realising that your train/bus will get you to the event late, or that you miss it on the way back.
- Commonly forgotten items that you should make sure to take with you include; table cloth (flame resistant in order to keep to health and safety codes - I personally use a single flat bed sheet but you can make a custom one yourself) - I suggest making sure that your table cloth is big enough to cover a standard convention table which is normally 6ft x 2ft with a height of 3ft.
- Food/water and spare cash - you'll have cash in your cash box to make change for customers, but whenever you travel you should always have some spare cash in case of emergencies, and since you may be spending all weekend behind a table, make sure you have food and water to keep you going. Convention halls can get rather hot and it's important to keep hydrated.
- Speaking of temperature - halls can vary between being freezing and ridiculously warm over a matter of hours, make sure that your clothing reflects this.
- Can you carry the case? Even if you have someone along to help you - make sure that between you it's possible to carry your case that contains your merchandise/signage. If you're travelling by car, this is eliminated slightly but on public transport it can be tricky. For instance I travel from Newcastle to London for a lot of events and find that my wheeled case is perfect for transporting my items. The trouble comes on the Tube where some older stations require carrying it up and down lots of stairs.
- Look at what veterans are selling and adjust your pricing accordingly. You can also use a trial/error approach and if something sells incredibly quickly for £1 - try selling it for £2 next time.
- Have a variety of items on your table - I normally have comics, badges, bookmarks, art prints, cat ears, custom sketches, etc. on my table depending on the event. The point is to not "put all of your eggs in one basket". I've seen brilliant artists in small press show up with nothing but a sketchbook - no examples of their work - and then leave disappointed when they made no sales. Same with those who turn up with only comics.
- Make sure you vary your prices. The general rule is that you should have THREE main pricing tiers in order to sell to the widest possible audience. Tier 1 - something for under £2, that could be bought with the little bit of change or pocket money that they have left. This tier applies mostly to those who are low on cash but still want to buy something from you - I normally offer badges or mini comics at this tier. Tier 2 - the medium tier where people have some cash but are usually saving their money in order to make it last over the weekend. I normally offer single comic issues, A4 art prints and sketches in this tier. Tier 3 - these are for people with a lot of money to spend and they (for whatever reason) want to spend it on YOU. In this tier, offer larger art prints, bundle deals with multiple comics, throw in some extras and perhaps include your art commissions in this.
- Deals. People like to know that they're getting a deal or some kind of discount. Make sure that you work these out beforehand, because you don't want to end up losing money due to a badly designed deal at the event. Normally these are when someone buys a full set, or a bundle of some sort. Include a sketch in with a comic for a little extra. It'll be cheaper for the customer than buying a comic AND a sketch - even if they're only saving 50p it's still something extra that they've gotten "for free".
Layout of your table set up is very important. It is a key part of a) getting people to come to your table b) getting them to buy something.
Behaviour and community:
- Firstly, don't clutter your table, make sure that everything is clearly on display and inviting to look at. Customers will be put off if they can't quickly see what you're selling and how much it is.
- Take a tip from point of sale displays in shops - you have two "big ticket" items and the rest are "extras". Sometimes this may not be the case, it's up to you to decide which items are going to have your main sales pitch behind them. In our cases this would probably be our comics. Place the "big ticket" items on opposite ends of the table, in prominent positions. The reasons for this are two fold - they attract attention no matter which direction the customer is coming along the aisle BUT they also force them to look over the whole table. This means that they will have to see all of your other products as well.
- Lift them up - anything that you can, make or buy some sort of stand - don't have everything flat on the table. If it's flat people can't see it clearly from afar, when standing up people will spot it more easily. For signage I use a set of wire storage cubes that can be broken down and stored easily. They're handy for putting things on display and can be arranged in a variety of ways.
- Invest in a banner to stand behind your table - the graphic tells people who you are and invites them over. You can buy one cheaply on ebay and supply the artwork (my current one cost £30).
- Freebies - these can be anything from individually wrapped sweets, old items you're trying to get rid of, bookmarks etc. Just make sure that you try to get your web address on there somewhere. AND INCLUDE A BUSINESS CARD/FLYER AMONGST THESE ITEMS.
- Make sure that you have reading copies of your comics - copies that aren't for sale, aren't bagged up and have "READING COPY" or "READ ME" etc. written clearly on the front. These are going to get picked up constantly at the event and a free read does get peoples attention. If they like what they see they are more likely to buy your comics and this also stops your comics getting damaged by being handled so frequently.
- This will seem silly but, if you have a display folder with art prints and example commissions - label it up with arrows encouraging the customers to flip over to the next pages. You'd be surprised at how many people at events seem scared to flick through a comic or a set of art prints without being invited to.
- Most of the small press community are friendly enough. We're all in the same boat and we aren't taking sales away from each other. Be professional but don't be afraid to chat with or help out those around you. They will do the same and gaining friends amongst the community/networking is never a bad thing. Making friends that you can trust to keep an eye on your table whilst you run to the toilet or get a coffee. Always offer to pick something up for your neighbours when you go on coffee runs.
- Smile, draw, and talk. The sight of an artist sketching can draw a crowd at any event, but a hard sales tactic can get rid of that crowd just as quickly. How many times has a sales person came up to you in a shop and you've suddenly lost interest in buying anything because they've "hassled" you? At conventions there are many people who will vanish if you so much as say "Hello" whilst they're browsing your work. Chat with people, be friendly and open - that way they get to know you a little and are more inclined to buy something because they like you. Talk to them about the event, about your work or about what they do.
- Don't worry about geeking out. And don't worry about fans turning up and geeking out at you. It's a shock the first time a fan turns up at your table, but it's important to realise that we've all done it too. I remember making a fool of myself the first time I met Tab Kimpton, but he's since became someone I consider a friend.
- One trick that I've found, that you may find useful; sell to cosplayers. I'll explain - when trying to make a sale, most of the time it means trying to play up the part of your work that they're showing an interest in. I had a woman ask me if Fera was "feminist manga" and since that's what she wanted it to be, I agreed even though I've never thought of it that way before. But with cosplayers, they wear on their sleeves exactly what they're interested in (almost literally). If you see a group of cosplayers coming down the aisle, pick out the one that's paying the most attention to tables and quickly sketch the character they're dressed as. This is a little cheeky, but it works 99% of the time. And the point of it being a group means that in some cases, if one of them decides they want a sketch of their character, the others will follow suit.
- Have fun. Conventions are work, and being trapped behind a table can be tiring but remember to enjoy the event.
Well that's everything that I could think of at the moment. Feel free to add anything that you've picked up at events below, or ask questions etc. if there's anything more specific you'd like to know.
--- UPDATE ---
I'm putting together an online resource for creators and exhibitors, to help pass along tips, advice and inspiration to convention going artists both new to the con scene and those battle scarred veterans. If you're interested feel free to submit guides, articles, tales of conventions past, or photos.http://con-spiration.tumblr.com/
February 13, 2012, 09:16:32 PM by CMorgan
| Views: 8607 | Comments: 15
Besides all the millions of blogs, books, and tutorials out there , there is one resource that has helped me a lot when starting a webcomic, "Podcasts". I like them because it is something I can listen to while at the office, on the train, or at home working on my own comic ^__^ I find they keep me motivated and connected to the webcomic community.
So I wanted to collect a list of podcast episodes on this thread that are relevant to long format/and or fantasy comics (this includes interviews of fellow fantasy creators) so please recommended!PaperWings Podcast (and blog)
Lorra Innes (creator of The Dreamer) and Chris Oately (Disney Character Designer)
This is the only podcast i know run by professionals (and features a host who has a long format comic), good advice on story writing and the business side of comics.
Interview of Lora Innes of The Dreamerhttp://www.paperwingspodcast.com/2011/08/pwp011lorainnesinterview/
How to make money from your comic part 1http://www.paperwingspodcast.com/2011/10/pwp-15-how-to-make-money-from-your-comic-part-1/
How to make Money from your comic part 2http://www.paperwingspodcast.com/2011/10/pwp-16-how-to-make-money-from-your-comic-part-2/
How to Write Engaging Comicshttp://www.paperwingspodcast.com/2012/01/pwp-19-how-to-write-comics-that-engage-your-audience/Webcast Beacon
(huge archive related to webcomic creation and interviews- but much of it is strip comic focus)
Reccomended List for New Listeners:http://www.webcastbeacon.com/new/
They Have a weekly newscast that covers news in both digital and print comic industry
There are over 200 episodes that I haven't sorted through yet for fantasy creators interviews, im sure some are buried in thereWebcomic Alliance (podcast and articles)http://www.webcomicalliance.com/
This podcast has a roundtable of comic artists that discuss problems and challenges they face when creating and promoting comics. Interesting and sometimes insightful but sadly all the perspectives are from strip comic creators.TGT (Two Guys Talking)
A huge archive of Interviews with webcomic creators, I think these guys have talked to almost everybody on the internet by this point.http://tgtmedia.com/archive/
I haven't had a chance to listen to all their shows yet so if something stands out I can link it here.Digital Strips
Haven't had a chance to hit their archives yet (webcomic reviews)http://gigcast.nightgig.com/
Im sure there will be creators in this community who have done interviews on podcasts, so please don't be shy, we can make a list here for us all to listen and learn ^__^Webcomics Weekly http://ww.libsyn.com/
Hosted by Scott Kurtz of PVP (focus on strip/humor comics but very entertaining and sometimes controversial)
List O' Interviews of FCP members)
Jules Rivera-On TGT Media
Fera- Here and On TGT Media
February 05, 2012, 12:33:02 AM by Mithandir
| Views: 13794 | Comments: 29
I made this forum and this post after the fantasy webcomic roundtable at WebREEF this weekend, which inspired me to try and create a community for fantasy webcomic creators. I've had this domain (fantasycomicportal.com) for years, but never did anything with it because I lacked the time to do what I wanted. I figured it would make a good place for this project though.
First, though, I want to know YOUR opinions (and by YOU I mean mainly fantasy webcomic creators). What would you like to have here, what are your ideas, suggestions and wishes?
Re: Hello and Application for Underverse by Ronin356
[August 27, 2015, 09:14:17 PM]
Hello and Application for Underverse by FredG
[August 25, 2015, 12:21:38 AM]
Re: PrintNinja and other various printers by neekaneeks
[August 05, 2015, 02:44:37 PM]
Re: PrintNinja and other various printers by Arioch
[July 30, 2015, 02:12:07 PM]
Re: PrintNinja and other various printers by Johan Anderson
[July 29, 2015, 03:17:36 PM]
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